數位音效
首先參考 http://www.cs.pu.edu.tw/~s9773094/web/eff.html ,以下以 Distortion 音效為例。
第一種:
下圖(a)為混合頻率100Hz及200Hz兩訊號(相位不同)做為輸入訊號,圖(b)為所得之輸出訊號。
第二種:
% A = The amount of distortion. A
% should be
chosen so that -1<A<1.
% X =
Input. Should be a column vector
% between -1
and 1.
%
%coded by: Steve McGovern, date: 09.29.04
%URL: http://www.steve-m.us
k = 2*a/(1-a);
x = (1+k)*(x)./(1+k*abs(x));
Ps.
ß http://www.youtube.com/watch?v=bYvYJXdCJi8
ß http://www.wretch.cc/blog/BASS0226/11168236
ß http://www.youtube.com/watch?v=AzIzlQdsR04
ß http://www.youtube.com/watch?v=Se2bW7dy1Kk
ß http://en.wikipedia.org/wiki/Effects_unit