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%   A = The amount of distortion.  A

%       should be chosen so that -1<A<1.

%   X = Input.  Should be a column vector

%       between -1 and 1.

%

%coded by: Steve McGovern, date: 09.29.04

%URL: http://www.steve-m.us

 

k = 2*a/(1-a);

x = (1+k)*(x)./(1+k*abs(x));

 

 

 

Ps.

ß    http://www.youtube.com/watch?v=bYvYJXdCJi8

ß    http://www.wretch.cc/blog/BASS0226/11168236

ß    http://www.youtube.com/watch?v=AzIzlQdsR04

ß    http://www.youtube.com/watch?v=Se2bW7dy1Kk

ß    http://en.wikipedia.org/wiki/Effects_unit